idleTimeoutState->addTransition(this, SIGNAL(startSending()), sendState);
recieveState->addTransition(this, SIGNAL(authenticated()), authenticatingState);
+ recieveFailState->addTransition(this, SIGNAL(connectionError()), errorState);
recieveState->addTransition(connectedHistoryState);
socket->waitForBytesWritten(5);
}
- if (m_hashInstance)
- delete m_hashInstance;
}
QString Client::host() const
m_instance = 0;
}
-Hash *Client::hashInstance()
-{
- if (!m_hashInstance)
- m_hashInstance = new Hash;
-
- return m_hashInstance;
-}
-
void Client::connect()
{
qDebug() << "Conneting";