]> Some of my projects - anidbudpclient.git/commit
Qt6 port
authorAPTX <redacted>
Wed, 31 Dec 2025 03:34:19 +0000 (12:34 +0900)
committerAPTX <redacted>
Sun, 4 Jan 2026 07:31:00 +0000 (16:31 +0900)
commita31bd5a9be0359f9d6c1657ca0ea550eb77430b6
tree06a5d3eec3d0a673797691b7da5a900b618d026e
parente735b12cb58c775c7c71c1af19c53ba4b7282244
Qt6 port

Everything should be ported, except for the ECMAScript rename engine
(always returns empty name). The new QJSEngine is not designed for
scripting like the old one. There is no simple way to register
functions in JS, the concept of "script context" changed.
18 files changed:
AniDBUdpClientConfig.cmake.in
CMakeLists.txt
animecommand.cpp
client.cpp
clientinterface.cpp
episodecommand.cpp
file.cpp
filecommand.cpp
mylistaddcommand.cpp
mylistcommand.cpp
renameparser/AniAdd/lexer.cpp
renameparser/AniAdd/lexer.h
renameparser/ECMAScript/parser.cpp
renameparser/ECMAScript/parser.h
renameparser/ast.h
renameparser/functions.cpp
updatecommand.cpp
votecommand.cpp